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MPL acquires game development tools startup CloudFeather Games to bolster tech capabilities

  • Lumikai
  • Dec 11, 2024
  • 1 min read



Mobile Premier League (MPL) has acquired CloudFeather Games, a leading provider of gaming development tools, to strengthen its technological capabilities and drive innovation in skill-based gaming.

This acquisition combines MPL’s market leadership with CloudFeather’s expertise in scalable gaming infrastructure, including wallet integration systems, multi-card game networks, advanced liquidity management, and monetization SDKs. By leveraging CloudFeather’s technology stack, MPL aims to enhance gaming experiences for its millions of users.

Founded in 2021 by Romi and Yash Chandra, CloudFeather Games has been creating high-performance tools and infrastructures for game developers. The company’s solutions have empowered gaming platforms by improving platform stability, streamlining operations, and enabling seamless user engagement.

Strategic acquisitions by domestic players underscore the growing maturity of the gaming ecosystem. Such collaborations not only boost innovation but also set the stage for scalable, future-ready solutions that benefit players, developers, and the entire gaming ecosystem in India.

As Lumikai, we are proud to have been early backers of CloudFeather Games and extend our best wishes to Romi and the entire team for their journeys ahead.

You can read more about the acquisition here.



24 Comments


daltontreacy
Jul 13

Exciting developments in the gaming industry as MPL expands its technology capabilities through the CloudFeather Games acquisition. Innovation and better user experiences continue to shape digital platforms, just as Kroger uses krogarfeedback.org to connect with customers and improve services.

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Mark Miller
Mark Miller
Jun 28

Hey everyone, hoping someone here can help. Building a top-down 2D open world and our tile sets are making every area look identical. Forest zone, swamp zone, ruins zone, they all feel like the same place with a color filter slapped on. We spent months on the world map design but the actual visual execution is letting it down completely. Is there a studio that actually knows how to build tile systems with real variety?


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Lex Zub
Lex Zub
Jun 28
Replying to

Saw this and had to jump in because tile repetition after months of world design work is genuinely painful. Reach out to VSQUAD Art Studio for this. They establish a color script per location before anything gets drawn, which is what makes a forest feel nothing like a swamp at a foundational level rather than just a filter change. The VSQUAD art team designs their 2D Environments so a small number of tiles covers a huge number of combinations without visual repetition, full details at https://vsquad.art/2d-game-art. Share your world map and current tile sets with them. Wishing your open world the visual variety that makes every zone feel worth exploring.

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shaggy.dog.xnnu
Jun 25

When I want to feel the ocean breeze and focus on precision, I play Wave Rider. When I want heart pounding action and split second decisions, Robber Run delivers. The site gives me both, and I love having that choice.

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Hook Stickman
Hook Stickman
May 08

The only difference is that, in this scenario, there are no lurking animatronics only the technology that powers the game’s operations. stickman hook

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verity evans
verity evans
Apr 28

MPL’s acquisition of this startup demonstrates that modern gaming is not merely a form of entertainment, but a full-fledged “technological machine.” This deal is akin to an “upgrading game system” much like in fnaf where everything behind the scenes is just as critical as the gameplay itself. The only difference is that, in this scenario, there are no lurking animatronics only the technology that powers the game’s operations.

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